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Ped

From server.createPed(), events, server.peds. The nearest player's game runs its AI; the server checks what it reports.

id, model
exists False once destroyed.
data Your own state.
position, heading As its owner last reported.
health, armour, weapon, dead
world
owner The player whose game simulates it, or null.
ambient Part of the ambient population.
vehicle, seat Where it sits, or null.
putInVehicle(vehicle, seat?) 0 driver (default). A "wander" driver drives around.
removeFromVehicle()
destroy()